As mentioned in part 1, Virtual Reality has been one buzzword for a long time. On the other hand, it has genuinely shown up only recently. Since the devices have become far more mainstream aside from VR having begun finding its way in your daily lives, you may want to pay more attention to one of the most crucial areas of VR applications – it is nothing else but gaming.
VR as well as the Gaming World
Tech giants, too, contributed to this trend by investing and developing better VR gadgets like PlayStation VR, HTV Vive, Samsung Gear VR, etc.
Today, even though VR games are not as popular as other genres, they are fast gaining an audience as the VR gadgets become better, cheaper, and more mainstream. Games like Transference and Beat Saber bring out the authentic VR experience, transporting players into a whole different world.
The Challenges that VR has to face these days
Of course, a lot of challenges still stop VR games from becoming more popular. The sensors have yet not achieved a complete immersive ability, which means that sometimes the player movements and game graphics are not aligned; this can result in health issues. Players were also found to move too much and hurt themselves from their actual surroundings, a concern that has existed since the Sega VR. This safety concern stops many parents from buying VR games for their children. But the ongoing research is committed to eliminating these shortcomings.
In the bottom line – Now that you have a better idea of Virtual Reality!
Virtual Reality is clearly a technology that is here to stay, and sooner or later, the gaming industry will employ it to enhance the gaming experience. Games and VR have covered a long distance, and the destination is not far now.